Package org.haphazard.gui.engine

The 2D graphical engine of Haphazard

See:
          Description

Class Summary
Frame A frame contains an image of an animation
FrameImage An image to be used in a frame
GlobalEffects GlobalEffects is a singleton to be used for effects as snow, rain and attacks
GlobalMapUtilities A singleton class that handles Maps
GlobalWorld Handles the world
GraphicalObject Superclass for anything that can exist on a map
Map Handles a map of the world
MoveableGraphicalObject This class handles all the dynamic graphical objects like character or enemys
PathPlanner  
Sprite A class for handling animated or non-animated graphics Note: Sprite = a non-moving object (though it can be moved, now) that may be animated.
Tile Tile contains the info for each Ground piece.
 

Package org.haphazard.gui.engine Description

The 2D graphical engine of Haphazard.