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java.lang.Object java.lang.Thread org.haphazard.system.ai.SolitaryHunterKiller
Silly AI that hunts the first character in sight and try to maim it
Field Summary |
Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Constructor Summary | |
SolitaryHunterKiller()
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SolitaryHunterKiller(Controller controller)
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Method Summary | |
Character |
findTarget()
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void |
isRunning(boolean isRunning)
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void |
run()
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void |
setController(Controller controller)
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Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface org.haphazard.system.ai.Brain |
start |
Constructor Detail |
public SolitaryHunterKiller()
public SolitaryHunterKiller(Controller controller)
Method Detail |
public void setController(Controller controller)
setController
in interface Brain
public void isRunning(boolean isRunning)
isRunning
in interface Brain
public void run()
run
in interface java.lang.Runnable
public Character findTarget()
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